A brand-new chapter in the Star Wars gaming universe is officially on the way.
During the 2025 Game Awards, Lucasfilm Games and Arcanaut Studios unveiled Star Wars: Fate of the Old Republic, a single-player action RPG set in the closing era of the Old Republic.
The reveal came with a first trailer and confirmation that the project is being led by veteran game director Casey Hudson, best known for shaping Star Wars: Knights of the Old Republic and the Mass Effect trilogy.
Set long before the Skywalker saga, Fate of the Old Republic places players in the role of a Force user navigating a galaxy at a turning point.
According to the official description, the game is a narrative-driven experience focused on player choice, cinematic storytelling, and combat, reflecting the moral tension between the light and dark sides of the Force. While it draws inspiration from classic RPGs, the project is not a direct sequel to KOTOR.
Hudson says the new game reflects everything he’s learned since working on the original title more than two decades ago. “Working on Star Wars: Knights of the Old Republic was one of the defining experiences of my career,” he said. “With Star Wars: Fate of the Old Republic, we’re telling a completely new and different story with everything we’ve learned since—crafting an adventure about choice, destiny, and the timeless struggle between light and dark.”
The game is being developed by Arcanaut Studios, a new team co-founded by Hudson, in close collaboration with Lucasfilm Games. Douglas Reilly, vice president and general manager of Lucasfilm Games, emphasized that the goal is to honor what made earlier Old Republic stories resonate while creating something entirely new.
“This new project is about honoring that legacy by creating something in the same tradition of a deep, cinematic, choice-driven role-playing game,” Reilly said, per Variety.
Lucasfilm and Disney Games leadership echoed that confidence. Jay Ong, head of Disney Games Group, called Arcanaut’s vision “exactly the kind of ambitious, high-quality experience we want to deliver for our players,” highlighting the studio’s focus on immersive worlds and character-driven storytelling.
While plot details and release timing remain under wraps, early footage suggests a darker, more grounded tone, with ancient starships, unfamiliar worlds, and new characters facing galaxy-altering decisions.
Hudson confirmed the team is still early in development but stressed that creative alignment is key. “Great ideas come from all parts of the team,” he said.